package com.spukmk3me.impl.libgdx;

import com.spukmk3me.sound.Sound;
import com.spukmk3me.sound.SoundInstance;
import com.spukmk3me.sound.SoundPlayer;

public class LibgdxSoundPlayer extends SoundPlayer
{
    @Override
    protected SoundInstance _createInstance( Sound sound )
    {
        LibgdxSoundInstance sndInstance = new LibgdxSoundInstance( sound );
        
        return sndInstance;
    }
}
